Our largest update ever! Over 240 bugfixes and improvements, optimizations and refactors. All of which means a more stable development experience, fewer app crashes, and more tools to help you make great games!
Use network behaviors to send and receive data with almost any kind of server. Build asychronous turn-based games or client-server apps, store data remotely, or sync with your own data server. It's all possible with new network behaviors.
Two new cross-platform ad networks (Chartboost and RevMob) mean more ad inventory, more control, more profitable games.
New Looping and Loop Over Table behaviors can dramatically reduce the complexity of your projects and increase performance! What used to take dozens of behaviors can now be done with one or two.
Display text relative to an actor or a scene with new text display parameters, and enjoy new substring, replace, and find functions that allow for complex string manipulation.
A major overhaul of the image rendering code means major performance improvements in particle rendering and reduced memory allocation throughout.
You will no longer be in the dark as to which touch event is being used, you can now identify which of the up to 11 simultaneous touch events is currently active!
Extend your branding and design by replacing the default loading wheel with a custom image sequence of your choice.