CS.6 Animations and Game Physics

About This Unit

“Space Runner” is the fourth unit in the GameSalad game design curriculum series. This unit introduces physics simulation, particle systems, animation control and a variety of platform game mechanics such as running, jumping, object collection and more.

This unit is designed for ten 1-hour classes and includes a detailed student guide, educator guide, deliverable checklist, rubric, assessment, finished game project and all image and sound assets necessary to create the ‘Space Runner’ game.

Explore the Curriculum

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