Developer Profiles

Behind the Grammar: Meet Grammar Girl, creator of Grammar Pop

Today marks the release of Grammar Pop, a fun new word-matching game created by Mignon Fogarty of Grammar Girl fame. While this is Mignon’s first game title, she is a well-established industry veteran who specializes in far more than championing good grammar. We had the pleasure of catching up with Grammar Girl to learn more […]

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GameSalad Developer Profile: Matt Udvari & Zig Zag Zombie

GameSalad Developer Profiles are community focused features that profile and interview key developers within the GameSalad community. In today’s installment, we interview GameSalad developer, Matt Udvari. Udvari is an Austin game industry professional and has been using GameSalad for the past year. In our interview, we discuss his background, inspiration for game design, and his

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The Ace Files- Creating Your Own IP vs. Working for a Client

GameSalad is proud to introduce the special series,”The Ace Files” courtesy of GameSalad Sous Chef Ace Connell (@mynameisace on the GameSalad forums). In this post, Ace shares his insight on game development for clients versus creating your own original IP. Welcome to my new series of blog posts that will be covering game design, working

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GameSalad Developer Profile: TShirtBooth

As part of GameSalad’s Community Love Week, we will be profiling and interviewing several key developers within the GameSalad community. In today’s installment, we interview GameSalad Sous Chef, TShirtBooth. He discusses his background, inspiration for game design, and his ambitious “One Year” game development project.  GameSalad: Hello TShirtBooth! You are some what of a figurehead

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GameSalad Developer Profile: Kyle Sanderson, Eastbound

As part of GameSalad’s Community Love Week, we will be profiling and interviewing several key developers within the GameSalad community. In today’s installment, we interview GameSalad Sous Chef, Kyle Sanderson (@Eastbound). He discusses his game development with GameSalad, his game Alpha Swarm, and why marketing is such an important part of game development. GameSalad: Hey

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GameSalad Developer Profile: Ace Connell, mynameisace

As part of GameSalad’s Community Love Week, we will be profiling and interviewing several key developers within the GameSalad community. In today’s installment, we interview GameSalad Sous Chef, Ace Connell (@mynameisace). He discusses his background, inspiration for game design, and gives advice to new GameSalad developers. GameSalad: Hey Ace! Thanks for taking some time to

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11 year old uses GameSalad to Help Kids with Cancer

Conner Haines is not the typical eleven year boy. In rural Pennsylvania, Conner Haines spends his free time developing apps with GameSalad. Better yet, he spends his time and app development skills by offering app development services for free to any child (ages 5-12) with cancer. Conner’s idea to help children with cancer came from

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GameSalad Game Feature: CheeseMan by Hicham Allaoui

Developed by Hicham Allaoui, CheeseMan is a fun homage to platformer games of the past. Inspired by Super Meat Boy (and with the blessing of Team Meat!), CheeseMan was born. In the game, players guide Cheeseman through 42 challenging levels to defeat the evil Professor Mousky. CheeseMan navigates through saw blades, spikes, and cannon balls to

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GameSalad Developer Feature: APPsolute Entertainment

Launching this holiday season is GameSalad made, Penguin Glide. This game was developed by APPsolute Entertainment which consists of the developer team, Aaron Asher (Tenrdrmer) and Jonathan Francois (Uptimistik). Penguin Glide 1.0 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category. About

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